GirlStart.org Home

girlstart
Project IT Girl '09 - make your mark
This is really exciting for me because I love math and science. I'm going to learn a lot that I wouldn't learn just going to school and doing what everybody does.
Are You The Next IT Girl?

2008 IT Girl Summer Academy Partners

AMD Changing the Game

AMD

AMD Changing the Game, an initiative of the AMD Foundation, is designed to help youth at the middle and high school level harness the power of digital games with social content, while learning critical education and life skills. Through the process of developing and playing their own issue-themed games, AMD Changing the Game participants will develop essential skills in science, technology, engineering, and math, also known as STEM skills.

At the same time, students will explore critical thinking, problem solving, project leadership, and contemporary themes of social responsibility. Attention to these critical developmental areas will in turn help participants expand their future educational and professional opportunities as citizens of the 21st Century.

Texas State Technical College

TSTCS

Texas State Technical College (TSTC) is a public coeducational institution of higher education offering courses of study in technical education leading to the award of Certificates and Associate of Applied Science degrees. TSTC also provides technical education and training to business and industry, continuing education to the public, and training programs for community and state economic development. TSTC serves students from more than 200 counties in Texas and TSTC graduates begin their careers in high-paying jobs across the state or continue their education at colleges and universities.

TSTC graduates are highly valued by business and industry for their work ethic, knowledge and workplace skills. Texas State Technical Colleges are fully accredited by the Southern Association of Colleges and Schools.

Educators Coop

Educators Coop

The Educators Coop is a 3-D virtual world community of university faculty, librarians, and K-12 teachers actively teaching or conducting research in Second Life. The 34 educators from different institutions and disciplines meet regularly in Second Life to share virtual world teaching strategies, to design virtual world and real world research projects, to collaborate on interdisciplinary conference sessions, and most importantly, to create a support system for geospatially separated academic practitioners interested in teaching and conducting research in virtual worlds.

Global Kids

Global Kids

Global Kids (GK) is committed to transforming urban youth into successful students as well as global and community leaders. Using interactive and experiential methods to educate youth about critical international and foreign policy issues, GK provides students with opportunities for civic and global engagement. In 2006 Global Kids became the first organization to conduct public programs within the virtual world of Teen Second Life. Since then, Global Kids has adapted a host of experiential workshops to be conducted within the environment, through which teens from around the world have learned about such topics as racism, the genocide in Darfur, public diplomacy, and the digital divide.